The following changes and bugfixes have been applied since the previous patch:
Remove target on death from target list
Close skill free crafting window
Add skill required to crafting list
Fix getting pushed off midground bug
Open tailoring crafting menu when loom is toggled
Fixed corpse window to say drops
Fixed dequipping on double click
Fixed blocking bug
Figued out what the hell was making drops null
Fixed bug where typing in input field opened windows/attacked/etc
Added description and name to torso objects
Figured out how to do layered beards
Figured out how to implement trim and belts
Fixed z-sorting on loom
Fixed bug where couldn't move from one slot to another
Changed crafting system to be plain crafting dialogues rather than games
Fixed hover icon on inventory
Fixed crafting window reopening after exiting to map
Fixed blending on sharpened stick
Fixed blending on beard
Fixed equipment window blocking inventory
Fixed weapon equip/de-equip
Fixed drop from equipment window bug
Fixed bug where slots didn't clear after using items
Added method to close tailoring window
Added reopen crafting window
Fixed arranging in inventory window
Added clicking on equipment slot to add equipment
Fixed inventory window staying open on world map
Fixed shock bar
Fixed bug where item gets stuck in inventory slot after adding to slot
Fixed crafting window staying open on world map
Fixed sprite disappearing (no notes on which sprite that was)
Fixed single click on equipment window
Fixed escape menu getting blocked by crafting window
Implemented way to close crafting windows
More coming soon
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